Browser grand strategy game for hundreds of players on huge maps

Hi HN, I've been building a browser-based multiplayer strategy game called Borderhold. Matches run on large maps designed for hundreds of players. Players expand territory, attack neighbors, and adapt as borders shift across the map. You can put buildings down, build ships, and launch nukes. The main thing I wanted to explore was scale: most strategy games are small matches, modest maps, or modest player counts, but here maps are large and game works well with hundreds of players. Matches are relatively short so you can jump in and see a full game play out. Curious what people think. https://borderhold.io/play Gameplay: https://youtu.be/nrJTZEP-Cw8 Discord: https://discord.gg/xVDNt2G5

Résumé IA

Hi HN, I've been building a browser-based multiplayer strategy game called Borderhold. Matches run on large maps designed for hundreds of players. Players expand territory, attack neighbors, and adapt as borders shift across the map. You can put buildings down, build ships, and launch nukes. The main thing I wanted to explore was scale: most strategy games are small matches, modest maps, or modest player counts, but here maps are large and game works well with hundreds of players. Matches are relatively short so you can jump in and see a full game play out. Curious what people think. https://borderhold.io/play Gameplay: https://youtu.be/nrJTZEP-Cw8 Discord: https://discord.gg/xVDNt2G5

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Développeurs, équipes produit et fondateurs techniques.

Pourquoi c'est important

Hi HN, I've been building a browser-based multiplayer strategy game called Borderhold. Matches run on large maps designed for hundreds of players. Players expand territory, attack neighbors, and adapt as borders shift across the map. You can put buildings down, build ships, and launch nukes. The main thing I wanted to explore was scale: most strategy games are small matches, modest maps, or modest player counts, but here maps are large and game works well with hundreds of players. Matches are relatively short so you can jump in and see a full game play out. Curious what people think. https://borderhold.io/play Gameplay: https://youtu.be/nrJTZEP-Cw8 Discord: https://discord.gg/xVDNt2G5

Fonctionnalités clés

  • Hi HN, I've been building a browser-based multiplayer strategy game called Borderhold.
  • Matches run on large maps designed for hundreds of players.
  • Players expand territory, attack neighbors, and adapt as borders shift across the map.
  • You can put buildings down, build ships, and launch nukes.

Cas d'usage

  • Review original launch sources before making adoption decisions.
  • Track community momentum from Product Hunt, GitHub, and Hacker News.

Sources originales